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Posted on Thursday, December 03 @ 00:00:22 PST |
As of last year, 22 percent of men between the ages of 21 and 30 with less than a bachelor’s degree reported not working at all in the previous year—up from only 9.5 percent in 2000. And there’s evidence that video games are a big reason why. According to a recent study based on the Census Bureau’s time-use surveys, young men without college degrees have replaced 75 percent of the time they used to spend working with time on the computer, mostly playing video games.
“When I play a game, I know if I have a few hours I will be rewarded,†said one 22-year-old who lives with his parents in Silver Spring, Maryland. “With a job, it’s always been up in the air with the amount of work I put in and the reward.â€
How exactly are these game-playing men getting by? They live with their parents. In 2000, just 35 percent of lower-skilled young men lived with family. Now, more than 50 percent of lower-skilled young men live with their parents, and as many as 67 percent of those who are unemployed do so. More U.S. men aged 18–34 are now living with their parents than with romantic partners, according to the Pew Research Center.
The image of legions of men in their parents’ basements playing video games for hours on end may seem pathetic or sad. But their satisfaction level is high. “Happiness has gone up for this group,†says Hurst, despite the high rate of unemployment.
Playing video games as a pseudo-job that doesn’t pay can be fun, social, and even cool in your teens and 20s. By the time you’re in your 30s, your friends may have moved on and you become the loser shut-in who lurks around the local GameStop. “There is some evidence that these young, lower-skilled men who are happy in their 20s become much less happy in their 30s or 40s,†says Hurst. Their work skills and prospects will be limited, and competing in the workforce will be harder and harder. To the extent they ever wanted to go out and start a family, it may seem more and more unrealistic and out of reach. They are likely to stay detached, and may drift from video games to gambling, drugs, and alcohol.
“Every society has a ‘bad men’ problem,†says Tyler Cowen, the economist and author of Average Is Over. He projects a future where a relative handful of high-productivity individuals create most of the value, while low-skilled people become preoccupied with cheap digital entertainment to stay happy and organize their lives.
If I was given the choice between a dead-end low-end job for months on end or hanging with my friends playing video games, it would be very easy to choose the latter.
Many men have within us the man-child who’s still in that basement. The fortunate among us have left him behind, but we understand his appeal all too well. He’s still there waiting—ready to take over in case our lives fall apart.
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